Crafted equipment in the world of Dauntless provides armour bonuses in the form of Aspects. When you craft an armour piece, it may be imbued with an Aspect. Aspects are tiered bonuses that empower the wearer with the power of a behemoth. All aspects consist of 5 tiers, starting at tier 2 you will unlock the bonus effect that Aspect provides.
A piece of armour imbued with the aspect provides the Slayer with 1 aspect point. Equipping multiple armour pieces will then increase the points they have for that aspect and thus increasing the tier of that effect and unlocking the passive effect it provides.
Aspects Information
Aether Aspect
Name |
Tier |
Effect |
Aether Aspect | Tier 1 | Aether Aspect provides a Slayer with bonuses relating to empowering their Lanterns. |
Tier 2 | Increases lantern charge rate by 20% | |
Tier 3 | Converts 10% of damage taken into lantern charge | |
Tier 4 | Increases lantern charge rate by 30% | |
Tier 5 | Discharging your lantern increases all power by 25% for 10 seconds | |
Beacon Aspect | Tier 1 | Beacon Aspect provides a damage resist aura that increases the resistances of the Slayer and their allies standing in a radius around them. The damage resist effect and radius increase as higher tiers of the aspect are unlocked. |
Tier 2 | Allies within 5 meters receive 5% of your resistances | |
Tier 3 | Increases the range of the effect by 2.5 meters | |
Tier 4 | Increases the resistance allies receive by 7.5% | |
Tier 5 | Allies within range also receive 5% of your offensive power | |
Berserk Aspect | Tier 1 | Berserk Aspect provides bonuses that empower the Slayer's attacks as their own health decreases. The damage bonus increases as higher tiers of the aspect are unlocked. |
Tier 2 | Gain 0.1% offensive power for each 1% health missing | |
Tier 3 | Increases power bonus to 0.15% for each 1% health missing | |
Tier 4 | Increases power bonus to 0.2% for each 1% health missing | |
Tier 5 | Increases your power by 15% for 30 seconds every time you are downed. Does not stack. | |
Breaker Aspect | Tier 1 | |
Tier 2 | Increases all damage done to destructible objects by 100% | |
Tier 3 | You get a 15% damage boost for 45 seconds after breaking a destructible object. | |
Tier 4 | You do an additional 100% damage to destructible objects. | |
Tier 5 | Your damage boost after breaking an object is increased by 10% and lasts 45 seconds longer | |
Constitution Aspect | Tier 1 | Constitution Aspect provides bonuses that increase the Slayer's maximum health and health regeneration. The health bonus and health regeneration effects increase as higher tiers of the aspect are unlocked. |
Tier 2 | Increases max health by 100 | |
Tier 3 | Passively restores 2 points of health per second | |
Tier 4 | Additional increase to max health by 200 | |
Tier 5 | Passively restores an additional 3 points of health per second | |
Endurance Aspect | Tier 1 | Endurance Aspect provides bonuses that increase the Slayer's stamina and stamina regeneration rate, allowing them to roll more often and use more powerful attacks more frequently. The stamina bonus and stamina regeneration rate increase as higher tiers of the aspect are unlocked. |
Tier 2 | Increases max stamina by 15% | |
Tier 3 | Increases stamina regeneration rate by 15% | |
Tier 4 | Increases max stamina by an additional 20% | |
Tier 5 | Increases stamina regeneration rate by an additional 20% | |
Fortress Aspect | Tier 1 | Fortress Aspect provides Slayers with a shield after a period of without taking damage. The strength of the shield is increased and the delay before it is applied is reduced as higher tiers of the aspect are unlocked. |
Tier 2 | If you have not taken damage in 10 seconds, applies a 100 hit point shield that absorbs damage. | |
Tier 3 | Reduces the delay before the shield gets applied by 2 seconds | |
Tier 4 | Increases the strength of the shield by 50 | |
Tier 5 | Doubles the shield strength if you have not taken damage in 60 seconds | |
Fury Aspect | Tier 1 | Fury Aspect provides Slayers with a stacking damage buff upon hitting a behemoth and upon taking damage removes all stacks. The damage bonus and maximum number of stacks increase as higher tiers of the aspect are unlocked. Damage over time elements apply stacks. |
Tier 2 | Doing any damage applies Fury, which increases damage by 1% for 5 seconds. Stacks 5 times. | |
Tier 3 | Increases Fury damage bonus to 1.5% per stack | |
Tier 4 | Increases Fury damage bonus to 2% per stack | |
Tier 5 | Increases max stack count to 7 | |
Gatherer Aspect | Tier 1 | Gatherer Aspect highlights all gatherable materials within a certain radius of the Slayer. The range of this effect increases as higher tiers of the aspect are unlocked. |
Tier 2 | Highlights all gatherable minerals and herbs with 40 meters. | |
Tier 3 | Increases the highlight range by an additional 10 meters | |
Tier 4 | Increases the highlight range by an additional 10 meters | |
Tier 5 | Increases the highlight range by an additional 10 meters | |
Hunger Aspect | Tier 1 | Hunger Aspect provides the Slayer with lifesteal when dealing damage. The lifesteal effect is increased as higher tiers of that aspect are unlocked. |
Tier 2 | Gives 1% lifesteal on all damage done | |
Tier 3 | Gaining lantern charge heals you | |
Tier 4 | Increases life steal effect to 2% of all damage done | |
Tier 5 | Increases life steal effects to 3% of all damage done, and this effect is doubled when below 25% health | |
Medic Aspect | Tier 1 | |
Tier 2 | Increases the speed that you revive other players. | |
Tier 3 | ||
Tier 4 | ||
Tier 5 | ||
Quick Aspect | Tier 1 | Quick Aspect reduces the cost of evading, and provides additional I-Frames when rolling. |
Tier 2 | Reduces the stamina cost of evades by 20% | |
Tier 3 | Increases the window of invulnerability during evades by 15% | |
Tier 4 | Reduces the stamina cost of evades by an additional 30% | |
Tier 5 | Increases the window of invulnerability during evades by an additional 20% | |
Rage Aspect | Tier 1 | Rage Aspect increases the Slayer's damage when a behemoth is enraged. The damage bonus increases as higher tiers of the aspect are unlocked. At higher tiers, the Slayer also gains a temporary damage bonus when they take damage. |
Tier 2 | Increases your damage by 8% when the behemoth is enraged | |
Tier 3 | Increases damage by 8% for 30 seconds any time you are injured. Effect does not stack. | |
Tier 4 | Increases your damage by 12% when the behemoth is enraged | |
Tier 5 | Increases damage by 12% for 30 seconds any time you are injured. Effect does not stack. | |
Relentless Aspect | Tier 1 | Relentless Aspect provides the Slayer with a stacking buff every time the player is downed. The buff and maximum stacks increase as higher tiers of the aspect are unlocked. |
Tier 2 | Permanently increases all resistance by 5% every time you are downed. Stacks 2 times. | |
Tier 3 | Permanently increases all damage by 4% every time you are downed. Stacks 3 times. | |
Tier 4 | Every time you go down, increases all resistances by an additional 5% | |
Tier 5 | Every time you go down, increases all damage by an additional 4% | |
Sturdy Aspect | Tier 1 | Sturdy Aspect reduces the impact of staggers, allowing the Slayer to recover from being knocked by the behemoth faster. The cooldown of this effect decreases and the Slayer can withstand heavier staggers as higher tiers of the aspect are unlocked. |
Tier 2 | Reduces the impact of medium staggers. Can only happen every few seconds. | |
Tier 3 | Reduces the cooldown so you can reduce staggers more often | |
Tier 4 | Reduces the impact of heavy staggers. Can only happen every few seconds. | |
Tier 5 | Reduces the cooldown further so you can reduce staggers more often. | |
Supplied Aspect | Tier 1 | Supplied Aspect makes consumables more powerful by providing type-specific buffs to them. |
Tier 2 | All healing consumables are 20% more effective | |
Tier 3 | All duration-based consumables last 20% longer | |
Tier 4 | Increases healing from consumables by an additional 30% | |
Tier 5 | Increases duration of all consumables by an additional 30% | |
Swiftness Aspect | Tier 1 | Swiftness Aspect increases the Slayer's movement speed. The movement speed effect is increased as higher tiers of the aspect are unlocked. At higher tiers it also buffs the Slayer's movement speed based upon specific triggers. |
Tier 2 | Increases movement speed by 5% | |
Tier 3 | Dodging increases movement speed by 10% for 5 seconds | |
Tier 4 | When damaged, increases movement speed by 10% for 5 seconds | |
Tier 5 | Increases movement speed by 8% |
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