Hammers in Dauntless is a Weapon Category. A lethal union of cudgel and cannon. Use the maul to splinter bones and scales, then finish things off with a blast from the cannon. You can even leverage explosions to dodge. Hammers may be slow but its powerful swings targeted on a Behemoth's head will surely cause it to stagger, this blunt and heavy weapon also allows a slayer to leap into the air to jump in or out of the battle with the use of its very own cannon - these can be crafted by Wils Bormen, the town's weaponsmith, into various types made from trophies (Breakparts) obtained from Behemoths. Listed below are the following Hammers that can be found in the game.
Hammers in Dauntless
Hammers Mods and Specials
Mods and Specials are abilities and weapon modifications that can be attached to a slayer's weapon. These provide a variety of both offensive and defensive moves that are used while in a hunt - Mods and Abilities are obtained from meeting a specific level of mastery, and only one type of each category can be equipped. Listed below are the known mods and specials for the Hammers.
Name |
Type |
Description |
Acquisition |
Concussive Salvo |
Special | Loads ammo into the hammer before releasing, damage and interrupting behemoths. | Default Special |
Mighty Landbreaker |
Special | Loads ammo into the hammer before releasing, creating an aether vent that buffs players. | Reach Hammer Mastery Level 8 |
Weighted Crown |
Mod | Stagger damage is no longer halved when attacking Behemoth legs. Stagger damage can now be dealt with all Behemoth parts. |
Reach Hammer Mastery Level 6 |
Impulse Crown |
Mod | Aerial Strike grants increased damage dealt for 10 seconds. Bonus is doubled if a Behemoth's head is struck. | Reach Hammer Mastery Level 10 |
Extended Clip |
Mod | Ammo increased to 6. | Reach Hammer Mastery Level 16 |
List of Hammers
Click headings to sort the table.
Name & Description |
Min/Max |
Element Type |
Unique Effects |
|
A Slayer's hammer forged with Boreus trophies. |
100 | 550 | Frost | Using Ammo generates a Frost Sprite that cause your next attack to deal 30 ~ 50 bonus damage and minor frost damage. Max 4 Sprites. |
A Slayer's hammer forged with Rezakiri trophies. |
100 | 550 | Radiant | 10% chance for attacks to hit twice |
A Slayer's hammer forged with Charrogg trophies. |
100 | 550 | Blaze | None |
A Slayer's hammer forged with Embermane trophies. |
100 | 550 | Blaze | The fifth hit in a row deals +100 ~ 150% stagger damage. |
A Slayer's hammer forged with Shrowd trophies. |
100 | 550 | Umbral | When under 20% health, deal +50% damage |
A Slayer's hammer forged with Shrike trophies. |
100 | 550 | Neutral | Up to +100 part damage on next hit after a dodge. |
A Slayer's hammer forged with Hellion trophies. |
100 | 550 | Blaze | The sixth hit in quick succession deals 250 bonus damage and major blaze damage. |
A Slayer's hammer forged with Kharabak trophies. |
100 | 550 | Terra | Restore 20 ~ 30 stamina after reloading a shell. |
A Slayer's hammer forged with Nayzaga trophies. |
100 | 550 | Shock | Heal for 100 ~ 300 whenever a Behemoth is staggered. |
A Slayer's hammer forged with Pangar trophies. |
100 | 550 | Frost | None |
A Slayer's hammer forged with Quillshot trophies. |
100 | 550 | Neutral | None |
A Slayer's hammer forged with Gnasher trophies. |
100 | 550 | Neutral | None |
A Slayer Recruit's hammer. |
80 | - | Neutral | None |
A Slayer's hammer forged with Skarn trophies. |
100 | 550 | Terra | Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s. |
A Slayer's hammer forged with Koshai trophies. |
100 | 550 | TBC | TBC |
A Slayer's hammer forged with Riftstalker trophies. |
100 | 550 | Umbral | Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 1.5 ~ 2.5% for 5 seconds. If 5 or more Orbs are present, the bonus doubles. |
A Slayer's hammer forged with Stormclaw trophies. |
100 | 550 | Shock | Reloads 2 hammer ammo after dodging through an attack. |
A Slayer's hammer forged with Drask trophies. |
100 | 550 | Shock | 20% damage vs Behemoth Heads |
A Slayer's hammer forged with Valomyr trophies. |
100 | 550 | Radiant | Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health. |
A Slayer's hammer forged with Skraev trophies. |
100 | 550 | Frost | Evading drops 2 Ice Mines on a 30-second cooldown. |