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Crafted equipment in the world of Dauntless provides armour bonuses in the form of Aspects. When you craft an armour piece, it may be imbued with an Aspect.  Aspects are tiered bonuses that empower the wearer with the power of a behemoth. All aspects consist of 5 tiers, starting at tier 2 you will unlock the bonus effect that Aspect provides.
A piece of armour imbued with the aspect provides the Slayer with 1 aspect point. Equipping multiple armour pieces will then increase the points they have for that aspect and thus increasing the tier of that effect and unlocking the passive effect it provides.

 

Aspects Information

Aether Aspect

Name

Tier

Effect

Aether Aspect Tier 1 Aether Aspect provides a Slayer with bonuses relating to empowering their Lanterns.
Tier 2 Increases lantern charge rate by 20%
Tier 3 Converts 10% of damage taken into lantern charge
Tier 4 Increases lantern charge rate by 30%
Tier 5 Discharging your lantern increases all power by 25% for 10 seconds
Beacon Aspect Tier 1 Beacon Aspect provides a damage resist aura that increases the resistances of the Slayer and their allies standing in a radius around them. The damage resist effect and radius increase as higher tiers of the aspect are unlocked.
Tier 2 Allies within 5 meters receive 5% of your resistances
Tier 3 Increases the range of the effect by 2.5 meters
Tier 4 Increases the resistance allies receive by 7.5%
Tier 5 Allies within range also receive 5% of your offensive power
Berserk Aspect Tier 1 Berserk Aspect provides bonuses that empower the Slayer's attacks as their own health decreases. The damage bonus increases as higher tiers of the aspect are unlocked.
Tier 2 Gain 0.1% offensive power for each 1% health missing
Tier 3 Increases power bonus to 0.15% for each 1% health missing
Tier 4 Increases power bonus to 0.2% for each 1% health missing
Tier 5 Increases your power by 15% for 30 seconds every time you are downed. Does not stack.
Breaker Aspect Tier 1  
Tier 2 Increases all damage done to destructible objects by 100%
Tier 3 You get a 15% damage boost for 45 seconds after breaking a destructible object.
Tier 4 You do an additional 100% damage to destructible objects.
Tier 5 Your damage boost after breaking an object is increased by 10% and lasts 45 seconds longer
Constitution Aspect Tier 1 Constitution Aspect provides bonuses that increase the Slayer's maximum health and health regeneration. The health bonus and health regeneration effects increase as higher tiers of the aspect are unlocked.
Tier 2 Increases max health by 100
Tier 3 Passively restores 2 points of health per second
Tier 4 Additional increase to max health by 200
Tier 5 Passively restores an additional 3 points of health per second
Endurance Aspect Tier 1  Endurance Aspect provides bonuses that increase the Slayer's stamina and stamina regeneration rate, allowing them to roll more often and use more powerful attacks more frequently. The stamina bonus and stamina regeneration rate increase as higher tiers of the aspect are unlocked.
Tier 2 Increases max stamina by 15%
Tier 3 Increases stamina regeneration rate by 15%
Tier 4 Increases max stamina by an additional 20%
Tier 5 Increases stamina regeneration rate by an additional 20%
Fortress Aspect  Tier  1 Fortress Aspect provides Slayers with a shield after a period of without taking damage. The strength of the shield is increased and the delay before it is applied is reduced as higher tiers of the aspect are unlocked.
Tier 2 If you have not taken damage in 10 seconds, applies a 100 hit point shield that absorbs damage.
Tier 3 Reduces the delay before the shield gets applied by 2 seconds
Tier 4 Increases the strength of the shield by 50
Tier 5 Doubles the shield strength if you have not taken damage in 60 seconds
Fury Aspect  Tier 1 Fury Aspect provides Slayers with a stacking damage buff upon hitting a behemoth and upon taking damage removes all stacks. The damage bonus and maximum number of stacks increase as higher tiers of the aspect are unlocked. Damage over time elements apply stacks.
Tier 2 Doing any damage applies Fury, which increases damage by 1% for 5 seconds. Stacks 5 times.
Tier 3 Increases Fury damage bonus to 1.5% per stack
Tier 4 Increases Fury damage bonus to 2% per stack
Tier 5 Increases max stack count to 7
Gatherer Aspect Tier  1 Gatherer Aspect highlights all gatherable materials within a certain radius of the Slayer. The range of this effect increases as higher tiers of the aspect are unlocked.
Tier 2 Highlights all gatherable minerals and herbs with 40 meters.
Tier 3 Increases the highlight range by an additional 10 meters
Tier 4 Increases the highlight range by an additional 10 meters
Tier 5 Increases the highlight range by an additional 10 meters
Hunger Aspect Tier 1 Hunger Aspect provides the Slayer with lifesteal when dealing damage. The lifesteal effect is increased as higher tiers of that aspect are unlocked.
Tier 2 Gives 1% lifesteal on all damage done
Tier 3 Gaining lantern charge heals you
Tier 4 Increases life steal effect to 2% of all damage done
Tier 5 Increases life steal effects to 3% of all damage done, and this effect is doubled when below 25% health
Medic Aspect Tier 1  
Tier 2 Increases the speed that you revive other players.
Tier 3  
Tier 4  
Tier 5  
Quick Aspect Tier 1 Quick Aspect reduces the cost of evading, and provides additional I-Frames when rolling.
Tier 2 Reduces the stamina cost of evades by 20%
Tier 3 Increases the window of invulnerability during evades by 15%
Tier 4 Reduces the stamina cost of evades by an additional 30%
Tier 5 Increases the window of invulnerability during evades by an additional 20%
Rage Aspect  Tier  1  Rage Aspect increases the Slayer's damage when a behemoth is enraged. The damage bonus increases as higher tiers of the aspect are unlocked. At higher tiers, the Slayer also gains a temporary damage bonus when they take damage.
Tier 2 Increases your damage by 8% when the behemoth is enraged
Tier 3 Increases damage by 8% for 30 seconds any time you are injured. Effect does not stack.
Tier 4 Increases your damage by 12% when the behemoth is enraged
Tier 5 Increases damage by 12% for 30 seconds any time you are injured. Effect does not stack.
Relentless Aspect Tier 1 Relentless Aspect provides the Slayer with a stacking buff every time the player is downed. The buff and maximum stacks increase as higher tiers of the aspect are unlocked.
Tier 2 Permanently increases all resistance by 5% every time you are downed. Stacks 2 times.
Tier 3 Permanently increases all damage by 4% every time you are downed. Stacks 3 times.
Tier 4 Every time you go down, increases all resistances by an additional 5%
Tier 5 Every time you go down, increases all damage by an additional 4%
Sturdy Aspect Tier  1  Sturdy Aspect reduces the impact of staggers, allowing the Slayer to recover from being knocked by the behemoth faster. The cooldown of this effect decreases and the Slayer can withstand heavier staggers as higher tiers of the aspect are unlocked.
Tier 2 Reduces the impact of medium staggers. Can only happen every few seconds.
Tier 3 Reduces the cooldown so you can reduce staggers more often
Tier 4 Reduces the impact of heavy staggers. Can only happen every few seconds.
Tier 5 Reduces the cooldown further so you can reduce staggers more often.
Supplied Aspect Tier 1 Supplied Aspect makes consumables more powerful by providing type-specific buffs to them.
Tier 2 All healing consumables are 20% more effective
Tier 3 All duration-based consumables last 20% longer
Tier 4 Increases healing from consumables by an additional 30%
Tier 5 Increases duration of all consumables by an additional 30%
Swiftness Aspect Tier 1 Swiftness Aspect increases the Slayer's movement speed. The movement speed effect is increased as higher tiers of the aspect are unlocked. At higher tiers it also buffs the Slayer's movement speed based upon specific triggers.
Tier 2 Increases movement speed by 5%
Tier 3 Dodging increases movement speed by 10% for 5 seconds
Tier 4 When damaged, increases movement speed by 10% for 5 seconds
Tier 5 Increases movement speed by 8%



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