Armor for Dauntless is categorized as the player's protective clothing that helps increase a player's overall effectiveness and survivability in battle by adding resistances, cells, and perks. Armor comes in pieces that can become sets and can be purchased from Merchants, a reward for completing quests or crafted from materials obtained. The known sets and pieces will be listed below and will be updated once more information is known.
Armor Sets in Dauntless
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Rage: +2 ~ 6 Iceborne: +1 ~ 3 Conditioning: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Rage: +2 ~ 6 Fireproof: +1~ 3 Aetherhunter: +1~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Sharpened: +1 ~ 3 Fleet Footed: +1 ~ 3 Aetheric Attunement: +2 ~ 6 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Evasion: +1 ~3 Fireproof: +1 ~ 3 Evasive Fury: +2 ~ 6 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | Neutral | 4 | 3 |
Tough: +2 ~ 6 Bloodless: +1 ~ 3 Ragehunter: ~1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Molten: +2 ~ 6 Fortress: +1 ~ 3 Ragehunter: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Bladestorm: +1 ~ 3 Conditioning: +2 ~ 6 Shellshock Resist: +1 ~ 3 |
|
|||
---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Medic: +2 ~ 6 Insulated: +1 ~ 3 Aetheric Attunement: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Warmth: +1 ~ 3 Fortress: +1 ~ 3 Knockout King: +2 ~ 6 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Agility: +1 ~ 3 Conduit: +2 ~ 6 Cunning: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | Neutral | 4 | 3 |
Barbed: +1 ~ 3 Savagery: +2 ~ 6 Shellshock Resist: +1 ~ 3 |
|
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
80 | Neutral | N/A | N/A |
N/A |
|
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | Neutral | 4 | 3 |
Evasion: +2 ~ 6 Bloodless: +1 ~ 3 Weighted Strikes: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Rage: +2 ~ 6 Medic: +1 ~ 3 Nine Lives: +1 ~ 3 |
|
|||
---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Tough: +1 ~ 3 Fortress: +1 ~ 3 Guardian: +2 ~ 6 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Warmth: +1 ~ 3 Adrenaline: +2 ~ 6 Fleet Footed: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Insulated: +1 ~ 3 Energized: +2 ~ 6 Aetheric Frenzy: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Conduit: +2 ~ 6 Evasion: +1 ~ 3 Aetheric Attunement: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Lucent: +2 ~ 6 Nine Lives: +1 ~ 3 Aetherhunter: +1 ~ 3 |
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---|---|---|---|
Resistance | Elemental Type | Cell Slots | Perks |
100 ~ 550 | ![]() |
4 | 3 |
Agility +1 ~ 3 Predator +2 ~ 6 Evasive Fury +1 ~ 3 |
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are there set bonuses?
5
+10
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