Repeaters in Dauntless is a Weapon Category. A lethal union of cudgel and cannon. A fully-ranged option for the fleet of foot. Dance the line between close and long range as you dish out damage, buffs, and traps. For this section, we will be listing the parts indicated for the Ostian Repeaters. These parts consist of the Barrel, Chamber, Grip, and Prism that Slayers can mix and match to create a unique pair of Repeaters - these can be crafted by Janek Zai, the firearms expert, into various types made from trophies (Breakparts) obtained from Behemoths. Listed below are the following Ostian Repeaters that can be found in the game.
Repeaters in Dauntless
Repeaters Mods and Specials
Mods and Specials are abilities and weapon modifications that can be attached to a slayer's weapon. These provide a variety of both offensive and defensive moves that are used while in a hunt - Mods and Abilities are obtained from meeting a specific level of mastery, and only one type of each category can be equipped. Listed below are the known mods and specials for the Ostian Repeaters.
Name |
Type |
Description |
Acquisition |
Capacitive Magazine |
Mod | Using an ability returns 4 ammo to the magazine. | Reach Ostian Repeaters Mastery Level 6 |
Scoped Sights |
Mod | Increases damage falloff range by 25%. | Reach Ostian Repeaters Mastery Level 10 |
Lucky Magazine |
Mod | Grants 2% critical strike chance for each round missing from the magazine. | Reach Ostian Repeaters Mastery Level 16 |
Extraction Catalyst |
Mod | Reduce both ability cooldowns by 2 seconds when dodging through Behemoth attacks. | TBC |
Lightweight Frame |
Mod | Gain 20% increased movespeed when at 6 or less ammo. | TBC |
Precision Sights |
Mod | Deal 5 increased damage when attacking the same part multiple times. Stacks up to 8 times. | TBC |
List of Parts for the Repeaters
Barrel
Click headings to sort the table.
Name & Description |
Min/Max |
Element Type |
Unique Effects |
|
28 | 153 | Frost | Shots and abilities deal frost damage. |
|
28 | 153 | Radiant | Shots and abilities deal radiant damage. |
|
28 | 153 | Blaze | Shots and abilities deal blaze damage. |
|
28 | 153 | Neutral | Shots and abilities deal physical damage. |
|
28 | 153 | Shock | Shots and abilities deal shock damage. |
|
28 | 153 | Terra | Shots and abilities deal terra damage. |
|
28 | 153 | Umbral | Shots and abilities deal umbral damage. |
Chamber
Name & Description |
Min/Max |
Element Type |
Unique Effects |
|
Fires a piercing bolt in a line, dealing damage that falls as it travels. |
28 | 153 | N/A | Empowered: Deals greatly increased damage and pushes the slayer backward. |
Fires a shot in a line, dealing 250 damage to the first Behemoth hit. If a part is struck, that part takes 40% more damage from Shots for 10 seconds. |
28 | 153 | N/A | Empowered: Damage bonus increased to 80%, and 25% to all allies. |
Fires an explosive missile in a line, dealing 400 damage in an area upon impact. |
28 | 153 | N/A | Empowered: Fires 3 missiles in a spread. |
Grip
Name & Description |
Min/Max |
Element Type |
Unique Effects |
|
Launches a collectible buff a short distance, granting 15% increased damage and attack speed for 12 seconds when collected. |
28 | 153 | N/A | Empowered: Grants the same buff to all Slayers. |
Launches an explosive mine that deals 400 damage. Mine charges after a short period, increasing damage to 700. |
28 | 153 | N/A | Empowered: Deals 900 damage when charged and can interrupt Behemoths. |
Prism
Name & Description |
Min/Max |
Element Type |
Unique Effects |
|
16 | 91 | Radiant | Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health. |
|
16 | 91 | Umbral | Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.5% for 5 seconds. If 5 or more Orbs are present, the bonus doubles. |
|
16 | 91 | Frost | Evading drops a trio of Ice Mines on a 30 second cooldown. |
|
16 | 91 | Blaze | The tenth hit in quick succession deals 250 bonus blaze damage |
|
16 | 91 | Frost | The last 4 shots in your magazine generate a Frost Sprite that cause your next attack to deal 50 bonus damage and minor frost damage. Max 4 Sprites. |